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What is gamification?
The CO3 European Project seeks to implement gamification processes in contributing urban activities with the aim of developing new urban commons. The objective of this seminar is to clarify the notion of gamification in order to guide the design of the digital tools developed within the CO3 Consortium.
Is it time for Deep adaptation? From climate change to climate emergency.
Through augmented reality technologies, Digital Ledger and Smart Contracts, it is possible to create policies of recycling and reduction of pollution through the contribution of citizens. These technologies provide a channel of dissemination that is close to the citizen and also a direct and instant reward mechanism for their actions.
LINKS introduces the CO3 project at the Samos Summit.
On 2/7/2019 Enrico Ferro from Links went to the Samos Summit on ICT-enabled Governance and presented CO3 project.

Map

GREECE GERMANY SPAIN ITALY LINKS FOUNDATION Process design and model definition for PA/ Citizens collaboration FLEXIGUIDED GMBH Disruptive technologies for co-creation, co-production and co-management DAEM Stakeholder engagement & pilots implementation OLA Evaluation of pilots UNITO Impact Assessment and business plan FUB Dissemination/Communication, Exploitation UNITO Project Management WP4 WP4 WP3 WP3 WP6 WP6 WP1 WP1 WP5 WP5 WP7 WP7 WP2 WP2

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What is gamification?
Is it time for Deep adaptation? From climate change to climate emergency.
LINKS introduces the CO3 project at the Samos Summit.

CO3 Project 2019-2021

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